GAME
3D Model
3D Model
GAME
"Exo-Escape" is a succinct and intense first-person shooter (FBS) game, drawing inspiration from the acclaimed "Doom Eternal." Assume the role of a diligent Mars facility employee studying a mysterious artifact. Awaking from unconsciousness, you must battle unleashed monsters and corrupted inhabitants to secure your escape. Engage in strategic combat and resolute determination as you navigate this perilous journey to freedom.
A captivating 3D checkout simulation game, channeling the nostalgic charm of arcade classics. Created in collaboration with PantherDev @GSU and developed using Unity.
A collaborative university project, diligently developed over a span of three months, utilizing the Unity platform, has culminated in the creation of 'Ball of Steel.' This locally multiplayer immersive experience accommodates two players, both engaging on a singular computer. Drawing inspiration from the essence of a sumo knockout game, the objective revolves around strategically maneuvering to forcefully eject one's adversary from the confines of the arena. This is skillfully achieved through the deft utilization of an assortment of abilities, accessible via a meticulously curated skill selection process.
3D Model
"LED Dance Tonight" is a cool addition to my portfolio, born from a two-month university project where I got my hands dirty with Maya and Substance 3D Painter. I dove into 3D modeling headfirst, despite being a newbie, and boy, was it a whirlwind of learning!
Inspired by a scene from "Step-Up 3," I put together a snazzy DJ club oozing Neon Punk and Hip-Hop vibes. Think wild colors, textures, and killer architecture that transport you right into the heart of urban nightlife.
This project is my badge of adaptability and quick learning, showing off my knack for blending different ideas into one awesome 3D design adventure.
An SSX 3 inspired snowboarding game developed for PantherDev.
3D Environment Artist is my contribution for this game.
3D Model
This university project, crafted over an intensive three-month period using Unreal Engine 5, presents a captivating narrative through exclusive level design. It adheres strictly to the utilization of freely available assets from the Unreal Engine Marketplace. Named "The Journey of the Fool," the project chronicles the expedition of a youthful hero on a quest to unravel his true identity, a journey ignited by the demise of his mentor, a result of the fall of a celestial deity.